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Work10
Design exploration

Wagr

A play-to-win mobile gaming app and its marketing site — play games, climb the leaderboard, win real rewards. An earlier end-to-end UI/UX project.

The Wagr app home: a skill-based real-money gaming arcade with card games like Rummy and Poker.
Wagr — a skill-based real-money gaming arcade.
Project
Wagr
Play-to-win gaming
Scope
App + marketing site
Platforms
Mobile & web
Role
UI/UX design
The problem

A gaming-and-rewards product has to feel exciting and trustworthy at once — thrilling enough to play, credible enough to believe the rewards are real. The design had to carry that energy through the whole app and the marketing site.

Overview

Play, compete, win

Wagr turns casual gaming into a play-to-win experience — compete, climb a leaderboard, and win real rewards. I designed the mobile app end to end and a high-energy marketing site to drive sign-ups.

The visual language is dark and vivid, the game and reward flows are front-and-centre, and the landing page leans on real player social proof to build trust.

The marketing site

The conversion-focused landing — hover to preview, click to view the full page.

Scroll across · hover to preview · click to view the full page →

The app

The mobile game and reward experience, in realistic phone mockups.

Scroll across · hover to preview · click to view the full page →

In closing

What changed

  • A complete play-to-win gaming experience designed for mobile, plus a conversion-focused marketing site.
  • A bold, energetic visual system carried across the app and the web.

What's still open

  • An earlier project — shown here as mockups of the design work.

What I learned

Energy and trust aren't opposites: a rewards product has to feel exciting and credible at the same time, and that balance lives in the details.

Next project

Beyondr